Kategori
Devlog/Studlog

Releasing at Last

So, Lone Pong, the project that I’ve been working on for months finally released on GooglePlay, made it my first mobile game I personally released on the platform. From the last DevLog post to now, the game has been through many polishing, visual redesign, some rewrites, and publication deadlock by not knowing how release procedure works nowadays in GooglePlay.

But it’s done, all done. I don’t think it will be totally fun, but still, I’m confident that the gameplay is unique enough to attract people to try. So I’ll try to share it on a few social media groups or channels I can get into.

The biggest take from this project is to make a plan beforehand and stick to it, if you don’t want to suffer.

Anyway, here’s the links:

Google Play and the Google Play logo are trademarks of Google LLC.

itch.io and the itch.io logo are trademarks of itch corp

And here’s a gameplay video:

Too lazy to cut it into a shorter video…

What’s next? I’m considering experimenting on making 3D games in Unity, or writing new interactive story with Twine, or perhaps getting back to RPG Maker and make my purchase of the software worth it. But I think, I should learn some basics of Unity 3D and story writing first before deciding on my next portfolio project.

I’m also applying to several companies and job offerings for financial stability and proper hand-on experience in game industry, but so far, nothing conclusive. I think I’ll keep planning for self-learning and solo-developing, while also finding a way to make some money. Keep moving forward.